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5 - Experimental Digital Fabrication

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Pretty much right from the start, my group members (Garrison, Wonho, Lu) and I thought that finding a way to merge CAD with craft would be cool for this project. With this in mind, we did some brainstorming, and we eventually settled on using the prusa machine to create sgrafitto designs on clay. After deciding we would use clay tiles for the base, we did a deeper brainstorm into the possibilities with sgrafitto and came up with some pretty ambitious ideas:  - Programming the machine to make the attached tool ‘wipe’ clay shavings off of itself - Experiment with making the machine paint the slip onto the clay - Sgrafitto on flat surfaces (tiles) vs curved forms - Different shaped tiles - Laser cutting on the tiles - Different levels of dryness for the clay - Experimenting with tools not typically used for sgrafitto - Carving out sections of the tiles and using sgrafitto on the raised parts (visually, think lino blocks) As exciting as these ideas were, they were ultimately too ambiti...

4 - "I, OBJECT" Exhibition (Favourite Piece)

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 While there were so many cool works in this OBDF exhibition, my favourite has to be this model made by Isabelle Ostermann for their OBDF 311 class: I consider myself to still be pretty new to the world of object design and 3D printing--before I took my first OBDF class last semester, my focus was mainly on ceramics and 2D character design. But a resin print like this is a perfect example of the kinds of things I've recently become passionate about and want my own work to center around. Overall, the exhibition was super inspiring and I'm even more excited to develop my OBDF skills!!

3 - Robotic Drawing (Part 2)

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Firstly, I made some changes to my design. Using the fill patterns we were given as a guideline, I figured out an offset fill that I liked a lot more for the main body of the fish. I also replaced the scribbles in the stars with the offset fill after hearing about the scribbles taking a long time (and I had some pretty dense scribbles in the original design).  When it came to doing the actual print, I was already feeling super intimidated--I feel like I'm understanding grasshopper relatively well, but the actual CNC stuff is where my brain starts to slow down. I ran into a few issues that stopped me from even starting the print and decided to ask for help, and though it took a while to get here, I'm super happy with the final result and definitely feel like things have started to click for me.  There were a few unexpected things with the print, such as the smaller stars being rounded and the hatches not aligning with the outlines. I'm not sure how I would fix the ladder, bu...

2 - Robotic Drawing (Part 1)

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 This is the design I made in Rhino 8 using the grasshopper definitions: I created a sketch on paper, used the picture command to put it in Rhino, and then used the curve tool to create an outline. I then offset that outline and played around with the grasshopper definitions until I was happy with the final result. That's it! :)

1 - My First GH Definition

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  This was the result I got from following the video tutorials. I thought the process was really interesting, especially the bi-arc function!! I decided to experiment with that in the next part of this assignment, and I ended up starting out with something like this:  I then used the loft command in Grasshopper, and it created some really cool effects with the gradient preview that I really loved:  I got inspired by the idea of a jellyfish and decided to play around with flow and array, both in Grasshopper. Experimenting was pretty challenging but fun.    I was excited to bake this and start experimenting with materials, but unfortunately it ended up wayyyy more complicated than my computer could handle. It was pretty bonkers. This was the only screenshot I managed to take of The Incident: (zoomed) After a bit of trouble shooting (and a lot of waiting around for my computer), I decided to ditch the idea and try something else out. I definitely strayed from the t...